Village Building
Village Building is one of the pillars of the game, and really, the main focus. You recruit Visitors into Villagers in order to expand your Village.
Village is built on a 1-inch hex map, with each 1-inch hex being a Lot in the Village.
You start with the Well of Wonder at the center, needing to be rebuilt with 1d4 wood, 1d4 stone, and 1d4 herbs - which you will have in your resources at the beginning of the game. Once you've built the well, you get (1d4 x well level) of water per day.
You also need to clear a lot and build your Caretaker's Cottage - no other building can be built until you've built it.
When you clear a lot, you get 1d4 wood and 1d4 stone.
Once you have cleared a lot, you can build whatever you want there, provided you have enough resources and have met the requirements to build.
Building | Resources for Level 1 | Requirements for Level 1 | Produces per Day x level |
---|---|---|---|
Cottage | 1d4 wood+stone (in any combination) | Caretaker's Cottage | Nothing |
Garden | 1d4 wood, 1d4 herb OR 1d4 vegetable | Cottage | 1d4 vegetables or 1d4 herb |
Ore Node | 1d4 stone, 1d4 ore | Cottage | 1d4 ore |
Coppice | 1d4 wood, 1d4 metal | Cottage | 1d4 wood |
Quarry | 1d4 stone, 1d4 metal | Cottage | 1d4 stone |
Hunter's Hut | 1d4 wood, 1d4 metal, 1d4 meat | Cottage | 1d4 meat |
Blacksmith | 1d4 stone, 1d4 ore, 1d4 metal | Ore Node | 1d4 metal |
Carpenter | 1d4 wood, 1d4 metal | Coppice | 1d4 planks |
Apothecary | 1d4 planks, 2d4 metal, 2d4 herbs | Garden | 1d4 potions |
Market | 1d4 planks, 2d4 metal, 2d4 potions | Apothecary | Special Items Table OR Special Visitors Table |
Post Office | 1d4 planks, 2d4 metal, 2d4 special items | Market | Quest Table |
Library | 1d4 planks, 2d4 metal, 2d4 wood | Post Office | Skill Book Table |
Storage | 1d4 planks, 1d4 metal | Adds X storage per unit | |
Well | 1d4 wood, 1d4 stone | None | 1d4 water |
Cook's Cottage | 1d4 wood, 1d4 stone, 1d4 meat+veg+herb | 1d4 food | |
To upgrade a building, double the resource dice, both for building and for production.
Example: I want to upgrade my level 1 Blacksmith to level 2. I roll 2d4 for stone, 2d4 for ore, and 2d4 for metal.
If a building requires another building, that required building must be at or above the level you want to upgrade your other building to.
Example: Before I can upgrade the Blacksmith to level 2, the Ore Node must have been upgraded to level 2 or higher.