Resource Management
Resource Management is going to be a major core of the game, after and connecting to clearing and building the Village.
Lots must be cleared - which grants a certain amount of resources which can be used towards building various important Village Buildings and Residences for Villagers to run those Buildings.
Certain buildings require other buildings be finished first - this will become even more relevant in the full game/expansion after the Quickstart Guide.
Villager Requirements
Each Villager has requirements for resources depending on their Role and their level.
ALL Villagers require 1 Water and 1 Food per day (unless otherwise noted... Hunter's, for example, only require water since they can provide their own food. Witches only require food because they visit the 800 Personal Development & Journaling/810 Hermit Gaming/Games in Development/Cozy Village RPG/Building Types/Well of Wonder themselves and gather their own water.)
This means you need to make sure you have enough 800 Personal Development & Journaling/810 Hermit Gaming/Games in Development/Cozy Village RPG/Building Types/Gardens, 800 Personal Development & Journaling/810 Hermit Gaming/Games in Development/Cozy Village RPG/Building Types/Hunter's Huts and 800 Personal Development & Journaling/810 Hermit Gaming/Games in Development/Cozy Village RPG/Building Types/Wells to supply enough food and water to your Village.
Resources
Quickstart
Resource | Starting Load | Profession Bonuses | Profession Bonuses |
---|---|---|---|
Food | 28 | ||
Water | 28 | ||
Wood | 10 | Ranger +10 | |
Stone | 10 | Wizard +10 | Warrior +10 |
Metal | 10 | Warrior +10 | |
Ore | 10 | Rogue +10 | Priest +10 |
Meat | 10 | Rogues +10 | Ranger +10 |
Vegetables | 10 | Witch +10 | |
Herbs | 10 | Witch +10 | Wizard +10 |
Extended Edition
In the extended edition, there will be specific types of meat, vegetables, and herbs, as well as magical versions of all the basic resources.